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Minecraft Server Users Email List – Player Contact Database

Original price was: $450.00.Current price is: $64.75.

115,598+ Minecraft players. Minecraft’s demographic breadth is unique — no other game reaches 8-year-olds and 35-year-olds equally. US 35%, UK 12% — globally distributed. Instant CSV + XLSX download.

Last Updated on April 22, 2026 by Leads Blue

Buy Latest Updated & highly Targeted Minecraft PE Server Users Email List Database, fresh and newly updated sales leads. The purchased email list or sales leads will be available to download instantly or in under 24 hours after the successful payment. And you will get free updates for 6 months on the selected mailing lists.

Leads Name:
Minecraft PE Server Users Email List Database
No of Leads:
6.5 Million Email List Database
Leads Type:
Customer Email.
Sample Leads:
Click Here To Download The Minecraft PE Server Users Emails List sample Database.
Leads Category:
Targeted Email List Database
Updated Date:
April 2026
File Formats:
.csv,.xlsx,  etc. spreadsheet format
Who Should Buy:
If your company provides services and products that have been looking to target the Minecraft PE Server Users.
Delivery Time:
Instant Download
Source of Leads:
All the mailing lists and sales leads that are available in our database follow the CAN-SPAM Act and are entirely legal. All the mailing lists on our website have been collected legally from the users from various sources like newsletter subscriptions, phone calls, opt-in web forums, online and offline surveys, multiple events, and trade shows. And you can run all your marketing campaigns using our mailing lists as long as you completely obey the CAN-SPAM Act and promote the legal products. And You can find more details about the CAN-SPAM Act of 2003 from Wikipedia:
https://en.wikipedia.org/wiki/CAN-SPAM_Act_of_2003
Disclaimer:
All our sales leads and mailing lists have been collected legally. So you can run a successful bulk email campaign using our email lists only by following your country based rules




What is this dataset? 115,598+ contacts — Minecraft players, server owners, and gaming community members. Minecraft’s demographic breadth is unique — no other game reaches 8-year-olds and 35-year-olds equally. Globally distributed: US 35%, UK 12%, CA 7%, AU 4%. Email on all records, name and mobile where available.

Who should use it? Businesses marketing products or services specifically to Minecraft players, server owners,.

Delivery: Instant CSV + XLSX download. Compatible with Instantly, Smartlead, HubSpot, Mailchimp.

About the Minecraft Server Users

The Minecraft Server Users is a targeted contact database of 115,598+ Minecraft players, server owners, and gaming community members. This is an audience-defined list — contacts are grouped by shared characteristics rather than geography.

Minecraft is the best-selling video game of all time with 300M+ copies sold across all platforms (Microsoft, 2023). Monthly active players exceed 140M. Server hosting ecosystem generates $200M+ annually.

Sample Records — Minecraft Server Users
Illustrative sample rows showing field structure and coverage
Name
Email
Mobile
Location
g***@g***.com
Tyler Scott
t***@o***.com
US
l***@y***.com
Aisha Patel
a***@g***.com
+44 7900 345678
UK

Rows highlighted in yellow are email-only records. This dataset contains a mix: approximately 50% email-only and 50% with name and mobile. Email is the primary field present on all records.

Market Intelligence — Minecraft Server Users

Minecraft has the broadest age range of any major game: 8-14 (parents buy), 15-24 (content creators, modders), and 25-35 (nostalgic adult players). Server owners and modpack creators are a distinct high-value B2B sub-segment. Education market (Minecraft Education Edition) adds institutional buyers.

Key insight: Minecraft’s demographic breadth is unique — no other game reaches 8-year-olds and 35-year-olds equally. Parents of Minecraft-playing children are a premium adjacent audience (household decision-makers). Server owners (who pay for hosting) have very different needs from players. Content creators on YouTube/TikTok/Twitch drive the largest organic awareness campaigns.

Key entities and platforms: Minecraft Java Edition, Bedrock Edition, Microsoft/Mojang, Minecraft Education Edition, server hosting, mods, Forge, Fabric, Twitch, YouTube gaming

Geographic Distribution

Region
Approx. Share
Est. Contacts
United States
35%
40K+
United Kingdom
12%
13K+
Canada
7%
8K+
Australia
4%
4K+
Rest of World
42%
48K+

Data Fields Included

Field
CSV Column
Coverage
Notes
Email Address
email
All records
Primary field — present on every record
Full Name
name
Where available
Present on most records — varies by niche and source
Mobile / Phone
phone
Where available
Included where name is present; coverage varies by dataset
Country
country
Most records
ISO country code where available

Use Cases — Who Buys This Database and How

  • Game server hosting — Reach server owners and communities who pay monthly for dedicated Minecraft server hosting — a recurring revenue B2B opportunity.
  • Gaming accessories and hardware — Target older Minecraft players and content creators who invest in streaming setups, capture cards, and gaming hardware.
  • Educational technology — Promote Minecraft Education Edition, STEM learning tools, and educational gaming subscriptions to parents and school IT administrators.
  • Content creation tools — Market recording software, thumbnail creators, YouTube SEO tools, and streaming platforms to Minecraft content creators.

Compliance Guidance

  • US contacts (CAN-SPAM): No prior consent required for commercial email. Include physical mailing address and working unsubscribe link honoured within 10 business days.
  • EU contacts (GDPR): Legitimate interest for B2B outreach. Include unsubscribe, honour within 30 days, maintain suppression list.
  • UK contacts (UK GDPR / PECR): Legitimate interest for business email. Consumer addresses may require consent.
  • Canadian contacts (CASL): Implied or express consent required. Include sender ID, postal address, and working unsubscribe.

Who this is not for

If you need individually verified records with LinkedIn profiles, direct dials, and real-time enrichment — ZoomInfo, Apollo.io, or Cognism are the better fit. LeadsBlue is bulk volume pricing: more contacts, lower cost per contact, at a fraction of enterprise rates. Run the list through NeverBounce or ZeroBounce before sending — standard practice for any bulk database. If your strategy is high-volume outreach at low cost and qualify through responses, this is the right database.

File Format & Delivery

  • Format: CSV (UTF-8) and XLSX — both included
  • Delivery: Instant download after purchase
  • Compatible with: Instantly, Smartlead, Apollo.io, HubSpot, Salesforce, Pipedrive, Mailchimp, Lemlist, ActiveCampaign, Klaviyo
  • Last updated: Q2 2026

Related Lists

Popular searches

Minecraft player email list · Minecraft server owner contacts · gaming community email database · Minecraft audience contacts · sandbox game player list · Minecraft community database

Data Sourcing — How This List is Compiled

The Minecraft players, server owners, and gaming community members contact list is compiled from niche-specific digital sources including professional association directories, interest-based newsletter subscriptions, webinar and event registrations, and verified opt-in flows where contacts share the qualifying characteristic: Minecraft players, server owners, and gaming community members. Email is validated and present on every record. Name, phone, and additional fields are included where available at the point of data collection. Refresh cycle: dataset updated quarterly with new opt-ins and suppressions applied. Format: CSV and XLSX.

Frequently Asked Questions

How does LeadsBlue compare to ZoomInfo, Apollo, or Lusha?

LeadsBlue is a bulk volume database — lower cost per contact, higher volume. ZoomInfo, Apollo.io, and Lusha are enrichment platforms with real-time verification, CRM integrations, and individual contact intelligence — they charge $0.10–0.50 per contact. LeadsBlue prices at $0.006–0.06 per contact. The use case differs: LeadsBlue is for high-volume cold outreach campaigns where cost-per-contact matters; Apollo/ZoomInfo/Lusha are for precision targeting of named accounts with enriched data. Run LeadsBlue lists through NeverBounce or ZeroBounce before sending — standard practice for any bulk database regardless of source.

Who are the contacts in the Minecraft Server Users?

Minecraft players, server owners, and gaming community members. Minecraft is the best-selling video game of all time with 300M+ copies sold across all platforms (Microsoft, 2023). Monthly active players exceed 140M. Server hosting ecosystem generates $200M+ annually. Minecraft has the broadest age range of any major game: 8-14 (parents buy), 15-24 (content creators, modders), and 25-35 (nostalgic adult players). Server owners and modpack creators are a distinct high-value B2B sub-segment. Education market (Minecraft Education Edition) adds institutional buyers.

What data fields are included?

Email address is present on all records. Name and mobile phone are included where available — coverage varies by niche and source. Globally distributed: US 35%, UK 12%, CA 7%, AU 4%.

How many records are in the Minecraft Server Users?

The database contains 115,598+ contact records as of Q2 2026. Globally distributed: US 35%, UK 12%, CA 7%, AU 4%.

What makes this niche audience valuable?

Minecraft’s demographic breadth is unique — no other game reaches 8-year-olds and 35-year-olds equally. Parents of Minecraft-playing children are a premium adjacent audience (household decision-makers). Server owners (who pay for hosting) have very different needs from players. Content creators on YouTube/TikTok/Twitch drive the largest organic awareness campaigns.

What compliance laws apply?

Apply the relevant law per recipient: CAN-SPAM for US contacts, GDPR Article 6(1)(f) for EU contacts, UK GDPR/PECR for UK contacts, and CASL for Canadian contacts. Always include sender identification and a working unsubscribe link.

What tools can I use with this list?

The CSV imports directly into Instantly, Smartlead, Apollo.io, HubSpot, Salesforce, Pipedrive, Mailchimp, Lemlist, ActiveCampaign, Klaviyo. For niche audiences, personalised outreach referencing the shared interest or profession significantly outperforms generic templates.

What is the geographic breakdown?

Globally distributed: US 35%, UK 12%, CA 7%, AU 4%.

What is the source of this data?

Records sourced from Minecraft community forums, server network registrations, and gaming community platform opt-ins.

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